AI Insights · Timothy · October 2023
Top 5 Netflix Games on iOS in Italy Q3 2023 Performance
Explore the performance trends of the top 5 Netflix games on iOS in Italy during Q3 2023, including downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Netflix games on iOS in Italy demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics:
Too Hot to Handle 2 NETFLIX saw a notable fluctuation in weekly downloads, which started at approximately 7.4K in mid-July and gradually declined to around 2K by the end of September. Revenue peaked at around $13 in the week of September 18, following a modest $9 in mid-August. Active users began at 7.2K in mid-July, peaked at around 12.7K in late July, and stabilized at around 6.9K by the end of the quarter.
THTH: Love Is a Game NETFLIX exhibited a steady decline in weekly downloads, starting at 2.8K in late June and dropping to just under 1K by the end of September. Revenue for this game was minimal, with only a single week in late August recording $7. Active users remained relatively stable, fluctuating slightly but staying around the 26K to 28K range throughout the quarter.
Scriptic Netflix Edition experienced a steady increase in weekly downloads, peaking at 2.4K in mid-September. Revenue showed sporadic growth, peaking at $20 at the end of July and $17 in late September. Active users saw a steady rise from 6.7K in late June to 7.9K by the end of September, with a notable peak of 8.7K in mid-September.
SpongeBob: Get Cooking had a consistent decline in weekly downloads, starting at 1.8K in late June and gradually falling to 777 by the end of September. The game saw sporadic revenue increases, with peaks of $17 in mid-July and $25 in mid-September. Active users started at 6.1K in late June, peaked at 7K in late July, and then gradually declined to 5.7K by the end of September.
Bloons TD 6 NETFLIX had a relatively stable performance in terms of weekly downloads, hovering around the 500-1K range throughout the quarter. Revenue was minimal, with only $8 recorded in mid-August. Active users saw a gradual increase from 2.1K in late June, peaking at 3.3K in mid-August, and stabilizing around 2.8K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.